Today, the video game industry is worth 74 billion dollars, and the average game programmer makes $92,000. If you love gaming and have always thought designing and testing games would be a great way to make a living, this video course is your first step towards that future.
No experience? No problem. This course teaches you the basics of the Unity 3D game development platform, and will immerse you in the nitty-gritty of building games and developing your own game development tools before giving you the ultimate learning by doing experience: building a 3D Super Mario Brothers game just like the original.
And for all your hard work you won't leave empty handed, you get a verifiable certificate of completion that you can put on a resume proving your skills with Unity 3D.
WHY WE LOVE IT
Anyone who dreams of becoming a fully-fledged game developer need just take this course - you'll go from absolute beginner to experienced Unity 3D user. In order to break into the video game industry you need more than just a passion for gaming, you need marketable skills, and this course delivers like no other online course out there.
You're taught game development in a way anyone can understand, and will not only learn the features of the Unity program, but how to use them. Progressing at an easy to follow pace, the course includes seven levels, each one building off the last. When all is said and done you'll have developed 4 games, learned animation, game art development, pre-production and how to publish your work.
OVER 50 HOURS OF INSTRUCTION
What You'll Learn:
The Unity 3D interface and video game development basics
Game art and animation for 2D & 3D games compatible with Mac, PC, Linux, Web browsers, iOS, Android, Wii, Playstation 3, and Xbox 360.
Supplemental source files and instructional material, but no technical jargon to learn
Course Completion Certificate
Stone River eLearning has published over 70 best-selling online courses, mainly in the fields of mobile app and video game development.
Windows: XP SP2 or later
Mac: OS X 10.6 or later
Graphics card with DirectX 9 level capabilities (2004 manufacture or newer)